![]() ![]() Ok, much slower than with normal settings, but imho still impressive compared to those wrappers I tried before. So real fast wrapperĪnother example: UT in 1280x1024x32bit with FSAA (if I checked that correctly) with 16 bots I get ~30fps average. Not much slower than my sister's Voodoo5 Duron 2GHz with max. ![]() In Diablo 2 I get 100fps more with wrapped-glide than with natural Direct3D. It's really great - especially cause 640x480 can be rendered as 1280x960 (via: Try High-Res - Great feature for older 3dfx games) Yes, that's exactly the same I'm using (Already posted it in the Standoff-Forum, but never here, and I haven't seen another post speaking about it yet, so thx for posting ) Also, if the community is already aware of this util, please forgive me. I would love to hear some feedback to see if this works for everyone else as well. The author of this program states that it's mainly for the Nvidia GeForce and ATI Radeon family of video cards. This didn't work for that, but I tried it in Secret Ops just for the heck of it, and wallah! Just to let you know, my video card is an ATI Radeon 9600 Pro 128MB using the latest Catalyst drivers. I was surfing the net looking for something that would allow me to use 3D hardware acceleration in the Windows 95 versions of X-Wing and TIE Fighter under Windows 2000/XP. This will probably work with Prophecy as well. There are a LOT of glide wrappers out there, but I just happened to stumble upon this one today I ran Secret Ops with the res patch set to Glide, and to my amazement, it works GREAT as far as I can tell, and it's fast too! Here is the address: One way, which everyone here seems to be looking for, is a Glide wrapper which allows one to use Prophecy and Secret Ops with all of the Glide "bells & whistles" such as removing those annoying lines using Direct3D mode, the fading effect on ship explosions and missile trails, and a perfect lens flare. I'm a newbie to posting in these forums, but I monitor them regularly, because I have Wing Commander: Secret Ops, and am always looking for ways to improve it. ![]()
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